Squad Command

@ploydogh

Command a full squad of three heroes at once in a compact low-poly lane battle against the red team.

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What's new

Version 2,

  • Added fog of war to make scouting and positioning more critical
  • Vision is now limited to your heroes, minions, and towers

Version 1,

  • Command a squad of heroes in this tactical RTS-MOBA hybrid.
  • Master high-impact abilities while managing your units on the battlefield.

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Screenshots

About

Squad Command is an RTS-MOBA hybrid where you lead a whole squad instead of a single champion. Your team is three heroes: Warden, the tank, Ranger, the damage dealer, and Mystic, the support. Each hero has their own health bar, level, and four abilities mapped to Q, W, E and R.

Split your heroes across lanes or group them up. Each hero card has a lane assignment, such as TOP or BOT, and an AUTO toggle. On AUTO, your heroes fight on their own, and you can take direct control of any of them at any time. This lets you micro a key team fight or let the squad handle the lanes while you plan.

Minions spawn in waves from your crystal base, and a timer counts down to the next one. Push down the lanes past defensive towers toward the red base on the opposite corner of the map. A minimap tracks your heroes, towers, and lanes, and the top bar shows the score, match clock, and towers destroyed by each side.

The battlefield is a clean low-poly 3D arena of stone paths, rivers, and dense pine forest, viewed from above with readable, color-coded units.