The Ten Lands await in this pixel-art platformer. Pick your stage from a map of ten realms, each guarded by its own warden, from Grimbell in Emberwood to The Hollow Regent in the Umbral Citadel.
Every land plays by different rules. Bounce on thistle puffs in Emberwood, strike lumen crystals to light the dark and raise glass bridges in the Glimmer Caverns, and ride lily pads as the poison tide rises and falls in Mirefen. Ice slides out from under you on Frostpeak, quicksand and sandstorm gusts test you in the Sunscald Dunes, and conveyors, steam vents and crushers keep the rhythm in the Clockwork Foundry.
Further on, ride updrafts across Skyharbor Isles where clouds melt under your boots, swim with every jump through the currents of Tidecaller Reef, climb ahead of rising lava in the Magma Depths, and face gravity orbs and timed phase blocks in the Umbral Citadel.
Stages unlock one after another, and the menu tracks how many of the ten you have cleared. Want to jump ahead? An Unlock all stages option opens the whole map.
Games here start as a sentence
“make a fox knight platformer where every level has a weird gimmick”
This game has no in-app purchases
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