He knows you're awake.
You open your eyes on a futon in Nobita's bedroom. The house is pitch dark, lit only by cold blue moonlight bleeding through the paper windows. Somewhere below, heavy footsteps pad across the tatami — and a bell jingles softly. Doraemon is patrolling. And he is not himself anymore.
Two ways out. Search desk drawers, closets and the kitchen for what you need: unlock the golden padlock on the front door with the hidden Golden Key, or find a spark plug and a petrol can to repair the broken autorickshaw rusting in the backyard and drive off into the night.
Stay quiet. Stay unseen. If he spots you, a distorted laugh echoes through the halls and the chase begins. Sliding doors creak open on their own as he closes in. Break his line of sight, keep moving, and whatever you do — don't let him corner you.
Full first-person controls on desktop and mobile: joystick to walk, drag to look, one tap to search, grab and escape.
이곳의 게임은 한 문장에서 시작됩니다
“make a horror game where a creepy robot stalks me at night”
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