Interactive story games, made with AI

Interactive story maker:
make an interactive story game with AI

Make an interactive story by telling Tesana's interactive story maker who the hero is and where the story splits. Its AI turns that into a story game.

Need an idea?

What makes a good interactive story?

An interactive story works when its choices feel like real decisions, not a coin toss. Plan these four before the first prompt.

  • A hero worth deciding for

    Players choose carefully when they care what happens next. Give the hero something to lose in the very first scene.

  • Choices with a cost

    If one option is plainly right, it isn't a choice. Make each path give something and take something, like a shortcut that leaves a friend behind.

  • Branches that meet again

    Every split doubles the writing. Let some paths rejoin at the big moments, so the story stays manageable and the choices still count.

  • Endings players earn

    Looking back, each ending should make sense from the choices that led to it. Players replay a story when they can see what they'd change.

How to make an interactive story with Tesana

Plan the first fork in the road, then play down both sides of it. Each choice leads somewhere new, and you can rewrite any branch by chatting.

Ready to make your interactive story?

Begin with a choice your hero can't take back.

Questions about making interactive stories

Quick answers before the story splits.

  • Can I make an interactive story without coding?

    Not a line of it. You tell Tesana's AI what happens and what the reader can choose, and it writes the code that keeps track of every path.

  • How do I make a choose your own adventure game?

    Sketch the story as a tree first, with an opening and the two or three choices that branch from it. Then hand it to an AI game maker such as Tesana, which works as a choose your own adventure maker too, and play each path, adding branches where the story feels thin.

  • How many endings should my story have?

    Two or three is plenty for a first story. Every extra ending is more writing to keep consistent, so add more once the first ones hold up.

  • Can my story have pictures and sound?

    It can. Tesana's AI draws pictures and writes sound in code, so each scene can look and sound different. Name a style, like pixel art, in your first prompt.

  • Is there a free interactive story maker?

    For stories made for personal, non-commercial play, Tesana's free plan is enough to make your own story game. Selling one is where a paid plan comes in.

  • What kinds of interactive stories can I create?

    Mysteries suit branching well, since every suspect is a fork in the road. A narrative adventure from Tesana's Explore ideas shows another way in: a cluttered workshop where you uncover the story behind a mysterious painting. The Story-Rich tag on Play collects games where the plot comes first.