The isles are cursed. You are the hunter they've been waiting for.
Night falls on a tropical Philippine archipelago and the aswang come out — gaunt, winged things that stalk the palms and the abandoned shores. Take up your bolo and walk the island: a full open world of beaches, jungle hills and an abandoned village, all under a burning golden-hour sky.
Four gods answer when you call. Bathala hurls lightning where you aim. Apolaki's sunfire orbs burst through packs of monsters. Mayari's moonlight mends your wounds and shields you. Amihan's gale dashes you through the cursed. Melee blade, divine powers, an amulet that drains as you spend it — choose the right god for the right moment.
Hunt them down, then face their Queen. Banish the aswang prowling the isles and the Aswang Queen herself will rise at the great balete tree, wreathed in purple curse-light. End her, and the curse is broken. Die trying, and dawn always brings you back.
How it was made
“A RPG game open world based in Philippines map where there are cursed monster to hunt using the power of any gods.”
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