What's new

Version 5,

  • Streamlined the interface for a cleaner view of your base
  • Time and building details are now easier to track
  • Find your current objectives within the location menu

Version 4,

  • Assign idle survivors to guard the Haven or lead scavenging parties
  • Choose your scavenge leaders to improve resource gathering efficiency

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About

I want to create a game in a Post-Apocalyptic Zombie scenario, Base-Building, recource management, automation, and story driven. 2D, topdown view.

The game plan we agreed before this build:

  • Title: