Three teams, one ring, and a gauntlet that sends rivals flying.
Gauntlet Arena drops you into a dark circular pit where three squads of three fight at once. The scoreboard at the top tracks Crimson, Azure, and Jade, each sitting at 3/3 standing while the round unfolds.
Your weapons are mechanical gloves. A jab and a haymaker handle close range, a kick covers the mid distance, and a dash or jump repositions you around the ring. Each fighter wears a powered suit, and the glowing circles painted on the arena floor mark the zones where the brawl spills over.
The headline move is the Gauntlet Overdrive, a charged super that fires a shockwave and shoves every nearby enemy outward. You build it up during the match, then spend it to break a crowd or clear space when two teams decide you are the problem.
The frame shows it in motion: a red fighter standing in a ring, a green opponent trading blows nearby, and blue squad members circling on the far side. Every action is bound to the keyboard and mouse, and the match stays readable even with nine fighters on screen.
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