An incremental descent through 20 strata of reality, from Heaven to Hell. Bank your matter — or fragment trying.
STRATA is a brutalist terminal idle game about vertical descent.
You operate a monitoring console at Layer 0 (Heaven), where Stable Matter accrues quietly and forever. But twenty layers stretch beneath you, each one less stable and more rewarding than the last. Initiate an Expedition. Descend one stratum at a time toward Hell. Watch your Integrity drain faster with every layer. Bank rare Anomalies and surging Energy yields — if you ascend in time. If your Integrity hits zero, everything you collected this run is gone.
There is no music. There is no plot. There is no apology. Just a phosphor-green readout, twenty horizontal rules, and a single decision: one more layer, or pull out now.
이곳의 게임은 한 문장에서 시작됩니다
“build a terminal game about descending through layers of reality”
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