Climb the cursed spire one card at a time — outwit every foe and unthrone the Hollow King.
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The spire hollows all who climb it. You are the Wanderer, a knight bound to a deck of arcane cards — every slash, ward, and curse you command is drawn from it. Fight through the torchlit depths in tense turn-based battles where every enemy telegraphs its next move. Read their intent, spend your energy wisely, and decide: strike now, or guard and grow stronger?\n\nAfter every victory, choose one of three cards to add to your deck. Stack raw damage, build an iron wall of Block, or weave curses that leave foes Weak and Vulnerable. No two climbs are the same — a branching map of battles, elite guardians, and rare campfires decides how strong you'll be when the summit comes.\n\nAt the top waits the Hollow King, a dead monarch fused to his horned iron crown. Fall, and the run ends — your deck returns to dust and the climb begins anew. Painted dark fantasy art, a brooding orchestral score, and pure deckbuilding strategy.
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