DON'T JUMP

DON'T JUMP

@byte6

One little exit. What could go wrong?

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A small game with trust issues

DON'T JUMP pairs a simple platforming setup with a deeply suspicious welcome. A little lime-green character faces orange spikes, separated ledges, and a bright door marked EXIT. The reassuring note overhead? “Totally safe. probably.”

The menu declares 20 levels. Zero trust., with 01 / 20 levels unlocked. A big LET'S FIND OUT button sits above Levels and Settings, while a nearby sign helpfully warns: “← NOT A CHECKPOINT.”

Cream backgrounds, dark olive platforms, lime accents, and oversized crossed-out lettering give the game a clean, playful look. Its parting advice sets the tone: Fail fast. Laugh. Try again.