FISTFALL is a fast, readable 2D versus fighter set on a floating sky-temple arena at dusk. Pick from four duelists — Rain, the storm-fast blade dancer; Brax, the immovable Pit King; Yune, the flame-throwing monk; and Rook, the armored verdict — each with their own health, speed, power and a signature special move that turns a round around.
Fight best-of-three rounds under a 60-second clock. Jab, kick and jump-in on your rival, hold away to block, crouch under fireballs, and build your SPECIAL meter by giving and taking hits — when it flashes, unleash a dashing rush, a sky-launching uppercut, or a crossing fireball. KOs land in slow motion; perfect rounds get called.
Take the Arcade ladder through three escalating CPU opponents (Easy / Normal / Hard), or grab a friend for local Versus on one keyboard — P1 on WASD + J/K/L, P2 on arrows + , . /. Higher health wins when time runs out, so a defensive lead is still a lead.
How it was made
“Can you make a fight game”
Sign in to leave a comment.
No comments yet. Be the first!
Describe your game idea in plain English and watch it come to life.
Get Started FreePowered by Tesana