DEADFALL: Quarantine District

Survive three nights in a quarantined city. Scavenge weapons, paint your guns, kill the dead.

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Sep 2, 2026

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The district is lost. You are not — yet.

DEADFALL drops you into a walled-off quarantine zone with a machete, a worn 9mm, and a radio voice that promises a chopper if you can survive three nights. By day the streets belong to shamblers and sprinters; loot their district dry. When the sun dies, the hunters wake up.

An arsenal worth dying for. Eleven weapons — pistols, SMGs, rifles, a squad automatic, plus blades and axes — all found in supply caches hidden across the city. Every weapon carries unlockable paint sets, from Midnight Ash to Gold Rush, and the Arsenal screen lets you fit your guns before you ever fire a shot.

Three nights between you and the chopper. Sprint, jump and mantle over barricades while the horde closes in. Fortify your nerve at the safehouse — the dead won't follow you in — then push back out for ammo, med kits and fresh paint. When night falls, the fog thickens, the music turns, and the hunters come out leaping.

Survive to dawn four and extraction is waiting at the central plaza. Run for it.

Games here start as a sentence

“Drop me into a zombie city where I can loot and customize guns”

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