Leap the shattered sky-kingdom and relight the beacon at the top of the world.
Purchase to play
$2.00
Its islands have torn loose and drift apart above an endless sea of cloud. The great beacon at the summit of the Cloudspire has gone dark, and the storm is closing in. You are Wren, the last Windrunner — a kid in a tattered teal aether-cloak who can run the wind.
Sprint through the sunlit Windward Meadows, vault the golden-hour temples of the Sunken Ruins, and claw your way up the lightning-lashed Stormcrown to face the Warden that guards the summit.
Cloudspire is built entirely around momentum. Chain a jump into a mid-air wing jump into a wind dash across a gap that shouldn't be crossable, land in a wall-slide, kick off it, and stomp a Stone Sentinel on the way down. Coyote time and jump buffering mean the game never cheats you — every fall is yours.
Light every beacon. Reach the top of the world.
How it was made
“A Platformer game”
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