Sneak room by room past a vengeful specter and escape the manor before dawn.
Blackthorn Manor does not want you to leave.
You wake trapped inside a decaying Victorian mansion, a single candle in hand. Somewhere in these halls drifts the Specter — a pale, hollow-eyed haunting that hunts by sight and sound. Every creaking floorboard betrays you. Every shadow could be her.
Creep through the candlelit study, the dust-shrouded dining room, and the mist-choked parlor to find three hidden brass keys. Sneak to muffle your steps, sprint only when you must, and dive into a wardrobe when the wailing starts — she can pass through walls, but she cannot see inside your hiding place.
Unlock the grand foyer door and slip out before dawn... or join the manor's permanent residents. How many keys will you find before she finds you?
Games here start as a sentence
“let me sneak out of a haunted mansion”
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