EBB is a 3D physics platformer where you play as a small drop of water. Its main idea is that you can change what you're made of. Each form moves differently and gets past different obstacles, so a lot of the game is working out which one a spot needs.
It's built on physics: the droplet is springy, a puddle gets carried along glass tubes and bursts back up as a geyser, ice slides across hot floors and breaks glass, and vapor rides warm air and tailwinds.
There are four maps, each with its own goal, plus dew drops to collect, faster routes to find and a level select to replay any map. It runs in a web browser with a keyboard and mouse, and the whole game is about 190 KB.
The idea
A hero made of water
In EBB you're a small hero made of water. You run, jump and dash around as a bouncy droplet, and when you get stuck, you change what you're made of.
Each form gets you past different things. As a puddle you slide under gates, ride through glass tubes and shoot back up like a geyser. As ice you're heavy enough to hold down plates, you can sled across hot floors, and you smash through glass. As vapor you float, drift up on warm air and squeeze between bars.


Make a 3D platformer for keyboard and mouse. You play as a little hero made of water who runs, jumps and squishes when he lands. He can change form: melt into a puddle to slip under gates, freeze into ice to push heavy stuff, and turn into vapor to float on warm air. Start in a sunny greenhouse with an old fountain to wake up.
1 hour to playable110 versions to four maps
The build
260 prompts to four maps
Making a game on Tesana works like this: you describe what you want, Tesana builds it, and a few minutes later you're playing the new version. Then you say what to change and go again. Here's how EBB came together:
- StartThe first prompt
- 1 hourPlayable
- 21 daysFour maps
- 12 NovOut on Tesana
Tesana wrote all the code, made the 3D maps and the water, and hosts the game online. @ebbmaker decided everything else: what to add, what to change, and what didn't feel right yet.

Adding the ice form took a single prompt:
Press Q to turn into a block of ice. It should be heavy enough to hold down plates, slippery enough to slide over hot floors, and hard enough to smash glass when it lands.
What got built
Four maps, three forms
Every map has its own tricks and its own goal:
- The Sunken Conservatory: wake up the old fountain.
- The Boiler Works: loop-the-loop pipes, hot floors and a ride up the chimney.
- The High Aqueduct: water jets, tailwinds and a bell to ring, high above the clouds.
- The Moonlit Cistern: glass floors, a tube ride and a walk over hot embers by lamplight.

Along the way it got a double jump, a dash, dew drops to collect, faster routes to find and a level select, so you can replay any map. The game page, the hosting and the link to share it all come with Tesana.

Build stats
What it took
From the first prompt to all four maps:
- 260 prompts to build all four maps.
- 110 versions of the game along the way.
- About 190 KB for the whole game, and it runs right in your browser.


EBB is out now on Tesana. Go give it a try.






