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The manor is closed. You are not a guest.
You wake in the foyer of Hollow Manor and the front doors are boarded from the outside. Six rooms stand between you and the old cellar escape door — and every one of them has a keeper.
Move like you belong to the dark
Sneak. Crouch low, keep your candlelight off, and learn the patrols of the dead — the Widow drifting between the shelves, the Butler still making his rounds, the Matron stirring cold pots, and the Watcher who guards the way out. Running is fast, but they hear it. A drawer, a locked door, a pried plank — the manor hears everything.
Find each room's hidden key, unlock your way forward, and hide in the wardrobes when the dead get close — but never while one is watching. Then pry the planks off the escape door and run for it. Escape, and the manor lets you go. Get caught, and it keeps you a little longer.

