Quayside

Quayside

@filipe_86

Thirty days of rain, rent and soot. Organize the tenements of Quayside before the owners own everything.

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新内容

版本 2,

  • Manage individual tenant needs and voices to build true solidarity
  • Direct negotiations with landlords now require strategic planning
  • New committee actions give you more control over tenement life

版本 1,

  • Manage your city and navigate the tense struggle between Workers and Capitalists.
  • Balance rising rents and wages to survive in this isometric strategy challenge.

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Quayside is an isometric city-survival game about class struggle in a rain-soaked mill district. The mill whistle blows at six: sixty souls in ten landlord tenements, a few shillings, a little bread and coal. Your task is to keep them alive through thirty days while the owners post their terms.

Track money, food, fuel, materials, housing and the cold, then answer the Owners' Terms: wages, rent, bread and coal prices, with a fresh notice every few days. Use the Build, Committee, Organize and Market menus to plant allotments on empty lots, raise a Union Hall and show people who profits from their hunger.

Three meters tell the real story: Hope, Solidarity and the Owners' Grip. Raise Solidarity, push back the owners' hold, and win concessions by striking or negotiating at the table.

Grim, tense and stubbornly hopeful: lamplit streets, chimneys and crowded brick tenements under a night sky.