HOUSE OF HORUS, is a personal take on the ancient egyptian board game Senet. It is a turn based board game for player versus player or player against computer.
THE SCOUT
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Send your Scout into the dark, let him light the path for your Soldiers.
THE SOLDIER
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Two soldiers side by side can't be bounced, and three side by side will also block your rival's path.
THE BROKER
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Don't forget to send your Broker to pay the biding fees at the House of Beauty so they can cross over the House of Waters, shedding their linen rags and obtaining their earthly beauty back.
制作过程
“My game is House Of Horus, it's a quirky personal take on the ancient egyptian board game Senet. It is a turn based board game for player versus player or player against computer. The board is composed of 5 tiles horizontally by 5 tiles vertically (see first style reference). Each player has 5 pawns: one Scout, three Soldiers and one Broker. The Scout: his duty is to illuminate the path to the after life for the other pawns; The Broker : responsible for paying the binding fees at The House of Beauty that let's them shed their linen rags and obtain their earthly beauty back; The Soldier: the soldier can join in with other fellow soldiers, two soldiers make a shield and can't be swapped. Three soldiers, besides shielding, also block the passage to the opponents so that they can't no longer move past them. The progresion on the board starts from the left side on the first row and zig zags down to end at the last tile of the last row. On the middle of the board there is the special tile: The House of Rebirth, landing on this tile gives you an extra turn. The bottom row is composed of 5 special tiles: The House of Beauty : if you pass trough here without paying your binding fees first you'll will be sent back to The House of Waters; The House of Waters : sends you back to The House of Rebirth; The House of Three Judges : you can only leave this house if you throw a three; The House of Two Judges : you can only leave this house if you throw a two; The House of Horus : welcome to the after life. THE RULES: 1) Each player throws the dice once. The player who gets the highest throw chooses his pawns and plays first; 2) You get an extra turn if you throw a 4, a 7 or if you land on The House of Rebirth tile; 3) If there are no possible moves forward you have move backwards the number of moves you have thrown; 4) If can't move forward nor backward you loose your turn to play; 5) You can only move to enemy tiles or to empty tiles; 6) Your broker and soldiers can move to the dark but they will be petrified with fear and won't move till that tile is lit; 7) The player who reaches the last tile with all pawns wins.”
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