Hogspire

Hogspire

@jaylen56

Defend the sky fort as a Revenge Pig Mage — and settle every grudge.

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版本 2,

  • Choose your spoils from two unique relics after defeating champions
  • Customize Snout with new gear to make every run feel different

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Hold the Spire

You are Snout, the last Revenge Pig Mage on a floating fortress that three sides want burned. The frayed grey mages of the Heavens come first. Then the Alien casters crawl in from nowhere. Eight sieges, one arena, no retreat.

Blast rivals apart, slam the ground to scatter them, and dash out of trouble. Every rival you drop pays out wages — coins and dog bones — and adds to your personal Insult Credits, a running grudge scoreboard that remembers exactly who you humiliated and how badly.

Brew Between Battles

Rivals drop reagents. Between waves you retreat to the Alchemy War-Lab to spend them: unlock formulas across three branches, then brew potion bombs, healing draughts and shield elixirs to carry into the next siege. Volatile mixes hit harder, caustic brews leave burning pools, frost brews freeze rivals in place.

Break the Champions

Twice per run a dragon-armor siege champion arrives — a named, hulking armored caster with its own move set. Gravebrand the Gilded calls radiant volleys and summons a choir to fight beside him. Vorlax Dreadscale tears the floor open and lances you from range. Both wear dragon plating that soaks damage until you shatter it, and both get faster and meaner as they bleed.

Every run rolls its own rogue events. Some help. Some just sting.