Platformer games, made with AI

Platformer game maker:
make a platformer game with AI

Make a platformer game by describing your character and first level to Tesana's platformer game maker. Its AI builds a level you play in your browser.

Нужна идея?

What makes a good platformer game?

Players forgive a hard level but never a jump that feels wrong. These four are worth a line each in your first prompt.

  • A jump you can steer

    Let players change direction in mid-air and cut a jump short by letting go of the button early. With both, a missed landing feels like the player's mistake rather than the game's.

  • A little grace at the edge

    Many platformers still allow a jump for a moment after the player runs off a ledge. Ask for it, and the near misses stop feeling unfair.

  • Checkpoints close together

    A fall should cost a few seconds, not the whole level. Put a checkpoint before each hard stretch so players try again instead of giving up.

  • One idea per level

    Build each level around a single trick, like crumbling floors or wall jumps, and mix tricks only after players know them.

How to make a platformer game with Tesana

Get one level and one jump right before you add a second. You steer this platform game maker by chatting, so tuning the jump takes a sentence, not code.

Ready to make your platformer game?

Start with one jump and a ledge just out of reach.

Questions about making platformer games

Short answers before the first jump.

  • Can I make a platformer without coding?

    Coding is the part Tesana's AI does. You describe the jumps and the hazards in plain words, then play what it builds and ask for changes.

  • How do I make a platformer game?

    Decide what the player can do besides jump, like dash or climb, then describe the first level to an AI game maker such as Tesana. Play it, fix the jumps that feel unfair, and only then add a second level.

  • Can I make a 2D platformer?

    Most platformers are 2D, so it's the natural place to start: ask for a side view, in pixel art if you like, and Tesana works as a 2D platformer maker. For a 3D platformer, ask for a camera that follows from behind instead. The Side-Scrolling tag on Play collects the side-on kind.

  • Is there a free platformer game maker?

    Tesana's free plan covers personal, non-commercial games, which is plenty for a first platformer. Selling it is what needs a paid plan.

  • How long should a platformer level be?

    Shorter than you'd think. A first level that takes a minute or two teaches the controls without wearing anyone out, and later levels can run longer once players trust the jump.

  • What kinds of platformers can I create?

    Side-scrollers and puzzle platformers, in pixel art or in 3D. Two of the ideas Tesana suggests are a puzzle platformer in overgrown ruins where you move blocks to open new paths, and a pixel art level set inside a giant frog that swallowed a city. The Platformer category on Play holds the rest.