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The grove is going dark, and only you can gather what's left of its light. In Lumen Rush you are the wooden warden — a little leaf-headed guardian with a lantern heart — racing to collect fifteen glowing lumen orbs before the 120-second night runs out. Every orb you touch adds two extra seconds, so the smartest route wins the race.
You are not alone in the woods. Umbral Echoes drift out of the shadows and never stop coming, while Ember Stalkers circle, flash a warning, and lunge. Getting touched costs a heart — and you only carry three. Dash through danger with a burst of speed, or unleash your light burst to banish every echo around you. Both take time to recharge, so spend them like the precious light they are.
A living grove map in the corner tracks every light and every hunter, and the great timer beats down at the top of the screen. When the clock runs low, the whole forest pulses red and your heart pounds in your ears. Light all fifteen and the grove blazes back to life — hesitate, and the night takes you.
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