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A valley to call home
Hearthvale hands you a sunlit meadow, three hopeful settlers, and a bottom row of buildings waiting to be placed. Cottages give folks a bed, farms fill the pantry, and a chapel or a little stone fountain gives the village its heart. Every placed building is a real, sculpted piece of the valley — click one to hear what it does.
Days that breathe
Each dawn the harvest comes in, the taxes get collected, and the mood of the whole village shifts with it. Keep bellies full and cheer high and new neighbors come walking up the lane, waving hello. Let the food run out or the happiness dip, and you'll watch someone trudge off down the road — gently, without any game-over drama.
Little lives, big charm
Your villagers aren't statues: they wander to the tavern, queue at the well, head home at dusk, and tell you exactly how they feel when you click them. Lanterns wake at nightfall, fireflies drift over the meadow, and a soft lute-and-harp soundtrack keeps the whole thing cozy.
Grow your kingdom your way
There's no fail state — just five gentle goals from Fresh Food to Prosperity, and a valley that keeps growing as long as you keep building. Rotate with R, right-click to cancel, X to tidy up. Made to be played with a cup of tea beside you.

