The frontier is dying and Perdition Flats is dying with it. You ride in with an empty purse, a cattleman revolver, and a wall of wanted posters that nobody else is brave enough to take down.
Hunt four gangs across the badlands. Red-rock mesas, dry gulches, an abandoned mine, and a windswept homestead — each hides an outlaw camp that has to be cleared the hard way. Take cover behind wagons and boulders, flank their firing line, and watch them do the same to you.
Slow the world down. When the shooting gets thick, DEAD EYE drops the frontier into a crawl while you stay fast — pick your shots, snap three men off their feet, and come out the other side of a gunfight that should have killed you.
Then walk down Cyrus Vane. Clear every contract and the gang leader comes to you, on the main street, at golden hour, with four guns at his back. One of you rides out.
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