No-clip into the endless yellow halls, find the exit, and outrun what hunts between the lights.
You blinked, and the office never ended. Backrooms Descent drops you into the mono-yellow maze — damp carpet, buzzing fluorescents, and nothing to read the time by — with one goal: find the hidden exit on each floor and get out before it finds you.
Every floor is generated fresh: rooms, corridors, and dead ends never repeat. Follow the compass, watch your stamina, and learn which footsteps are yours.
Three floors. Each one darker, larger, and hunted by something faster:
The thing in the maze hears you sprint, follows the noise, and gives chase on sight. Break its line of sight, hold your breath, and find the red door. Open it, and go deeper.
이곳의 게임은 한 문장에서 시작됩니다
“trap me in a creepy yellow maze”
로그인 하여 댓글을 남기세요.
아직 댓글이 없습니다. 첫 번째로 남겨보세요!
게임 아이디어를 간단한 한국어로 설명하고 실현되는 것을 지켜보세요.
무료로 시작하기제공 Tesana