Helldive mini

Hidden GemNew

Hold the line as a Helljumper: auto-target bugs, drag to move, call orbital strikes, and clear six waves to extract.

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Sep 27, 2026

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The frame opens on a dark, rocky surface with HELLJUMPERS set in warm orange capitals, subtitled SUPER EARTH - BUG FRONT. A faint health and rank readout sits in the top left corner, and the wave counter reads 0/6 in the top right.

Instructions in the center explain the loop: hold FIRE so your diver auto-targets the nearest bug, drag the left half to move, tap the ground to STRIKE an orbital bombardment, drop a SENTRY turret, and use RESUPPLY to heal. Clear six waves, then hold the landing zone to extract.

An orange DIVE button waits below the text. Dimmed STRIKE, SENTRY and RESUPPLY controls sit in the lower right, a MOVE pad and FIRE button rest near the bottom corners, and the scene is lit by a soft orange glow against near black rock.

Games here start as a sentence

“let me survive waves of alien bugs”

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