STRIKEPOINT is a browser-based tactical bomb-defusal shooter inspired by the classics — one small competitive map, five rounds, and nowhere to hide from good aim.
You are the attacker. You carry the bomb. Sneak, strafe, or blast your way through mid, long, or the west lane, then plant at Site A and survive a 40-second fuse while three AI defenders converge — one of them will kneel at your bomb and start cutting wires unless you stop them. Or skip the planting entirely and take all three defenders out the honest way.
Every shot is honest: a spread cone that blooms as you move, a recoil pattern that climbs and drifts with sustained fire, and hit zones that reward headshots fourfold. Standing still shoots tight; air-strafing shoots wild. Armor eats half the damage — until it doesn't.
When the round ends, it shows on the scoreboard. Freeze time, round pips, kill feed, hit markers, a clutch defuse timer — all the ritual of a competitive shooter, playable in a browser tab in under ten minutes.
Os jogos aqui começam com uma frase
“Make a tense bomb defusal shooter”
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