PAC-MAN 007

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Eat the intel. Outrun the drones. Five missions, one agent.

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Aug 31, 2026

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PAC-MAN 007 puts a spy-thriller spin on the classic maze chase. You are Agent 007, a golden chomping operative loose inside five enemy facilities — and the security drones know you are there.\n\nEvery mission is a different operation: sweep every data node on the training floor, recover five TOP SECRET intel files under faster patrols, hack security terminals to burn out a live laser grid before the clock hits zero, steal three keycards and escape through the extraction hatch, then take on the full garrison — five drones, laser fences and a running clock.\n\nGrab a cyan EMP cell to flip the hunt: drones go dark, and every one you disable is worth double the last — chain them for 1,600 points. Watch for bonus-pay briefcases on the tunnel runs, and stretch one life pool across all five missions: three agents, a new one every 10,000 points.\n\nNeon walls, wrap-around tunnels, drones that chase, ambush and flank with classic hunting personalities, a dossier HUD that tracks your objectives, and a tense synth-chiptune score. Arrows or WASD to move (swipe on touch screens), P pauses.

Games here start as a sentence

“Make a secret agent maze”

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