Meet Pink, Bubbles, Mango, and Mochi: four round jelly contenders on a pastel garden board. The shown solo battle puts you in control of Pink against three CPU rivals, with health bars keeping every contender’s status in view.
Select a destination tile and lock in your move—all jellies jump together. Power tiles offer Zap, Laser, Blast, Shield, and Heal, while Poison threatens your health. Positioning means choosing both where to land and which power to pursue.
Soft mint scenery, candy-colored characters, and a raised isometric board give the arena a playful tabletop feel. A round counter, move timer, and clear jump button keep the next decision front and center.
Games here start as a sentence
“let me fight jellies”
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